Working on my ZXellerator cartridge for the 16k and 48k 8-bit ZX spectrum. Starting on the game engine, here redrawing the background plus 512 sprites at 24x24 pixels with masking and animations. Oh and full bi-colour for 32x48 colour resolution all at full frame rate 😁 #retrocomputing#gamedev
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
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