Posts from 2025-03-22 with #mech

On this day: 1130 posts, 55 reposts, 9826 total likes.

By the way, this is how the Mech will get new abilities.
#screenshotsaturday #godot #gamedev #indiedev #mecha

Posted at: 2025-03-22 04:58:40 UTC

Inspired by Armored Core 4, I created a targeting frame

Any enemies that enter the frame will be marked, numbered, and available for targeting. When line of sight is lost on a target, there is a slight delay before it entirely becomes unavailable

#ue5 #mech #indiegame #screenshotsaturday #gamedev

Posted at: 2025-03-22 13:19:55 UTC

Hoping to have this to you sooner rather than later, but Life is so wacky for me that I can't promise anything. Working on an itch page as well, nothing substantial yet tho. Thanks again!

#BIOMECH #BIOMECHTTRPG #TTRPGdev #indiedev #gamedev #mecha #bodyhorror #ttrpg

Posted at: 2025-03-22 17:14:33 UTC

What Double blade users can do in the new #driftshell balance patch!

The new dash when using laser blades is really fun but costs alot of energy to use.

#screenshotsaturday #mech #psx #lowpoly #ps1 #indiegame #gamedev

Posted at: 2025-03-22 21:36:45 UTC