Posts from 2025-03-29 with #raylib

On this day: 1161 posts, 89 reposts, 1468 total likes.

Generating procedural paths in odin and raylib!
#gamedev #raylib #odin #procgen

Posted at: 2025-03-29 19:58:54 UTC
sldieshow of a procedural road generated in odin and raylib
Alt: sldieshow of a procedural road generated in odin and raylib

I extracted the editor rendering and can render it now in my scene view. I also removed all game related dependencies so I could release this animation tool independently.

#raylib #gamedev

Posted at: 2025-03-29 21:26:18 UTC

Having an actual animated character in the game view is almost surreal. Especially since the level lacks visual decorations and is currently just a gameplay test environment...

#raylib #gamedev #screenshotsaturday

Posted at: 2025-03-29 22:11:05 UTC
Screenshot of a game. Colorful bubbles are floating on a waterline. Some HUD elements show the score (97), the combos (3), the remaining bubbles (27) and the spawned bubbles (23). A pink colored octopus is drawn at the bottom right corner of the play field.
Alt: Screenshot of a game. Colorful bubbles are floating on a waterline. Some HUD elements show the score (97), the combos (3), the remaining bubbles (27) and the spawned bubbles (23). A pink colored octopus is drawn at the bottom right corner of the play field.