Posts from 2025-03-29 with #space

On this day: 1161 posts, 89 reposts, 1468 total likes.

@reactorcoregames.bsky.social avatar
@reactorcoregames.bsky.social (Reactorcore Games)

I wrote a game design expansion suggestion for Astroneer:
https://docs.google.com/document/d/1tBmvMLgqeOpkl6SlYUhYGSiGiOqIv0ttRBtkfyWJqFs

#astroneer #gamedesign #gamedev #spacegames #sandbox #gaming #videogames

Posted at: 2025-03-29 04:15:44 UTC
Reactorcore Games
Alt: Reactorcore Games
@gdtlancer.bsky.social avatar
@gdtlancer.bsky.social (GDTLancer space game)

Some more late-night experiments with making ships in Blender by means of shrinkwrap, bevel and array modifiers. I want to achieve fully non-destructive workflow based solely on modifiers (links for 3D view in next post).

#gamedev #b3d #spaceship #design #solodev #indiegame

Posted at: 2025-03-29 11:09:16 UTC

Working on radar here - but I thought the enemy ships looked kinda cool as they peel off to their targets. #screenshotsaturday #gamedev #unrealengine #spacegame

Posted at: 2025-03-29 11:46:23 UTC
s purple space scene with a low poly asteroid - showing a debug screen with a green and red debug sphere and red hits on 3 enemy space fighters that are arcing off in different directions with fiery tails behind them.
Alt: s purple space scene with a low poly asteroid - showing a debug screen with a green and red debug sphere and red hits on 3 enemy space fighters that are arcing off in different directions with fiery tails behind them.
@swanderer.bsky.social avatar
@swanderer.bsky.social (Stellar Wanderer)

The I25 Wolf, the heavy hitter of the Rising Hand's arsenal.

#spaceship #spacegame #gamedev #indiegame #gameart #screenshotsaturday

Posted at: 2025-03-29 14:44:08 UTC
@gdtlancer.bsky.social avatar
@gdtlancer.bsky.social (GDTLancer space game)

Combined my new Godot Vulkan shader for dithered and posterized lighting with Godot GLES2 dithered alpha shader. Looks quite neat even without finetuning.

youtu.be/zXiBRUDcOvo

#gamedev #godot #space #spaceship #rendering #solodev

Posted at: 2025-03-29 16:04:58 UTC

Beneath the surface of the moon #FrontiersReach lies an ancient secret that will become humanities greatest challenge

#indiegame #gamedev #indiedev #rpg #scifi #retro #tactical #aviation #space #madewithunity

Posted at: 2025-03-29 16:16:48 UTC

Inititiating First_Contact_Protocol {
Will humanity prove worthy();
1: Peace;
2: War;
If War {
end_game;
}
} else {
}

#gamedev #indiedev #solodev #gamemaker #spacegame #scifi #spacesim #firstcontact

Posted at: 2025-03-29 18:29:25 UTC

A very quick "cinematic" trailer with "in-engine" footage for Sine Fine for a pitch we are preparing

#ScreenshotSaturday #Teaser #solodev #gamedev #GameTrailer #IndieDev #unity #space

Posted at: 2025-03-29 19:32:27 UTC
@iheartfunnyboys.bsky.social avatar
@iheartfunnyboys.bsky.social (iheartfunnyboys)

Trying floating debris in the new space level for #chickenchasers

#screenshotsaturday #godot #gamedev #indiedev #space #chicken #pogo

Posted at: 2025-03-29 19:39:11 UTC
@gdtlancer.bsky.social avatar
@gdtlancer.bsky.social (GDTLancer space game)

Decided to take a break from soft sci-fi style for once.

cc: @toughsf.bsky.social

View in 3D: p3d.in/kZ5Io

#gamedev #dolodev #b3d #termux #blender #space #spaceship #spacecraft #scifi #design

Posted at: 2025-03-29 22:38:27 UTC
@ralexanderson.com avatar
@ralexanderson.com (R. Alex Anderson)

Turns out I need to give my ships personalities. Specifically, what factors make it decide to attack a target? How aggressive is it? How cowardly, which would make it run away? How much space does it give to threatening ships before it decides to attack?

#GameDev #Spaceship

Posted at: 2025-03-29 23:26:19 UTC