
@yellowdemongame.bsky.social (YELLOW*DEMON )
#GameDev Answering a question from discord about YELLOW*DEMON's shader effects. As this is a #libgdx app, I used Crashinvader's gdx-vfx water shader to bend the image in the buffer, then applied the rest of the effects at the end of the render pipeline.😈
Posted at: 2025-03-26 18:38:53 UTC