ok more work on my distraction project, I implemented networking! game will support 4 players and the goals is to use weapons to destroy the map and the other players.
map data, bullets, and all movement is handled by the server so that's exciting. #gamedev#monogame
trained as a playwright, game designer
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I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
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