I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Then escalate in the next level 'Slam Down' by demonstrating how environmental objects, like walls (and later other objects), are also subject to gravity which you can use to make a safe path forward! 🧵 2/3 #gamedev#indiedev#leveldesign#screenshotsaturday#screenshotsunday
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!