Ok I'm tired, time to call it a night but I did get the ship selection working. Here's a small video clip of me solo testing the starting menus and a bit of gameplay, I didn't turn the debug rasters off so it gets a bit colourful #gamedev#Commodore64
With Invasion Anarchy finished and released, I have begun working on another game idea, starting with a control method for the player and a few work in progress sprites and animations. Gravity, speed and drag will all be tuned for playability as the game progresses. #commodore64#gamedev#indiedev
trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com