Some cool new wizard fists! Spent a decent amount of time figuring out the best way to handle the ghosting and the spiral punch particles - but really happy with how they came out! You get these for completing any challenge in under 1.5 seconds 😄 #indiegame#vr#vrgame#gamedev#indiedev#vrdev
I changed my approach to stop users accidentally running through UI panels in FastHands (a rapid action parkour game). As soon as you enter an “info zone” locomotion is paused, until you close the UI and then you’re good to go. #gamedev#vr
trained as a playwright, game designer
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