I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
We make games and we share great projects.
You can wishlist Neo Habits on steam now 😈👇
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Did a first pass of some of the initial props for this scene and it's coming together well! I created new trees, bushes, and rocks to fill up the level. Still needs a solid background & ground details, but I'm getting there 🥺 #gamedev#indiedev#indiegame#leveldesign#3dart
Solo game dev.
Making fast paced action game. It will be a free fan game based on the "Henchman story" visual novel. Influenced by Mirror's Edge, Hi Fi Rush and many other action games.
Godot, Blender, Trenchbroom are my friends.
Co-Op Dungeon Crawler /w cat heroes seeks a talented #3dartist for paid, piecemeal work: creating art to replace placeholders, starting with player model. Long-term would like customization, level parts, & props too. Must rig & animate. Indie dev budget. DM if interested /w rates. #gamedev#indiedev
Realtime Optimised 3d Models for use in Game Dev, Film, Virtual Production, Extended Reality, Art
https://studiolab.dev
https://fab.com/sellers/Studio-Lab
https://blendermarket.com/creators/studio-lab
https://assetstore.unity.com/publishers/21351
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
한국의 주요 트렌드 주제를 30분마다 게시합니다 🌱🌎 피드 목록은 여기에 있습니다: https://bsky.app/profile/did:plc:mlkp2imgbdkalbip6ypy6tqt/lists/3lcju5y3n5y2a 개발자: @terraprotege.bsky.social terraprotege@gmail.com
✝️☯️ (24) Sleep deprived artist who listens to k-pop and likes games. (RT heavy, Comments locked due to social anxiety.)
Itch: https://menutowngames.itch.io/
If you like my work be sure to support me:
https://ko-fi.com/elmorethemagician
I once wrote some text in an editor.
💡 Exploring AI, Robotics & the future of tech
🤖 Computer Science Enthusiast
🚀 https://github.com/NiklasDerEchte
👤 https://niklaswockenfuss.de/
I ❤️ games, music, and films. And I make them too.
Currently working on Block Miner and an EP!
YouTube: https://youtube.com/@worksbyfranco?feature=shared
Instagram: https://www.instagram.com/worksbyfranco?igsh=aWFlN2ppcWNuZ2tv&utm_source=qr
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
✝️☯️ (24) Sleep deprived artist who listens to k-pop and likes games. (RT heavy, Comments locked due to social anxiety.)
Itch: https://menutowngames.itch.io/
If you like my work be sure to support me:
https://ko-fi.com/elmorethemagician
Alt: // Blend color1 and color2 (50% blend), then blend the result with the average of all three colors
return lerp(lerp(color1, color2, 0.5), (color1 + color2 + color3) / 3.0, 0.5);
Alt: float3 Blend(float3 a, float3 b)
{
return lerp(a, b, 0.5);
}
float3 Average(float3 a, float3 b, float3 c)
{
return (a + b + c) / 3.0;
}
float3 Main(float3 a : COLOR1, float3 b : COLOR2, float3 c : COLOR3) : SV_Target0
{
return lerp(Blend(a, b), Average(a, b, c), 0.5);
}
return Main(color1, color2, color3);
Alt: struct Functions
{
float3 Blend(float3 a, float3 b)
{
return lerp(a, b, 0.5); // Blend 50% of each color
}
float3 Average(float3 a, float3 b, float3 c)
{
return (a + b + c) / 3.0; // Average of all three colors
}
float3 Main(float3 a : COLOR1, float3 b : COLOR2, float3 c : COLOR3) : SV_Target0
{
// Blend the result of Blend(a, b) and Average(a, b, c)
return lerp(Blend(a, b), Average(a, b, c), 0.5);
}
};
Functions f;
return f.Main(color1, color2, color3);
Eternal Skies is a moddable singleplayer TCG RPG. It is inspired by GBA/GBC TCGs, Skies of Arcadia, and Slavic mythology There are also a variety of difficulty options and a card creator.
https://store.steampowered.com/app/3133320/Eternal_Skies_TCG/
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!