trained as a playwright, now a game designer
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We make games and we share great projects.
You can wishlist Neo Habits on steam now 😈👇
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
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I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
Realtime Optimised 3d Models for use in Game Dev, Film, Virtual Production, Extended Reality, Art
https://studiolab.dev
https://fab.com/sellers/Studio-Lab
https://blendermarket.com/creators/studio-lab
https://assetstore.unity.com/publishers/21351
한국의 주요 트렌드 주제를 30분마다 게시합니다 🌱🌎 피드 목록은 여기에 있습니다: https://bsky.app/profile/did:plc:mlkp2imgbdkalbip6ypy6tqt/lists/3lcju5y3n5y2a 개발자: @terraprotege.bsky.social terraprotege@gmail.com
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
๑ï Reference by Name 𓍊𓋼𓍊𓋼𓍊𓆑
I am Suwwo, Wavefile, Cosmic, or CatsruAwe! You can refer to me as either, or a mix of them if you're feeling silly.
I am 21+ with Arthritis, ADHD (Very Unfortunate) (I am in misery)
I write, draw, play games!
Director of Previs at Dreamscape Learn. Animator, previs artist. Formerly at Zoic Studios, MethodExp, LucasFilm Animation (tv), MPC. https://vimeo.com/theporkchopexpress
bite sized car physics 3d adventure being made in #godot
Follow and add to collection
https://diegojms.itch.io/cata-cata
#sologamedev @diegojms.bsky.social 🇧🇷
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Problem: Uncollected resource lumps can get in the way of the trans-dimensional storage pot, especially when it sits down
Solution: Push them away as it moves
Result: Actually quite cool looking as well as practical #unrealengine#gamedev
I once wrote some text in an editor.
💡 Exploring AI, Robotics & the future of tech
🤖 Computer Science Enthusiast
🚀 https://github.com/NiklasDerEchte
👤 https://niklaswockenfuss.de/
I ❤️ games, music, and films. And I make them too.
Currently working on Block Miner and an EP!
YouTube: https://youtube.com/@worksbyfranco?feature=shared
Instagram: https://www.instagram.com/worksbyfranco?igsh=aWFlN2ppcWNuZ2tv&utm_source=qr
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
Asset Pack Devlog | 12
ℹ️ Everything about liquids can be found here!💦
The Liquid Color Miner
Modular Pipe System
Primary-to-Secondary Color Mixer
and a Painter!
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✝️☯️ (24) Sleep deprived artist who listens to k-pop and likes games. (RT heavy, Comments locked due to social anxiety.)
Itch: https://menutowngames.itch.io/
If you like my work be sure to support me:
https://ko-fi.com/elmorethemagician
Alt: // Blend color1 and color2 (50% blend), then blend the result with the average of all three colors
return lerp(lerp(color1, color2, 0.5), (color1 + color2 + color3) / 3.0, 0.5);
Alt: float3 Blend(float3 a, float3 b)
{
return lerp(a, b, 0.5);
}
float3 Average(float3 a, float3 b, float3 c)
{
return (a + b + c) / 3.0;
}
float3 Main(float3 a : COLOR1, float3 b : COLOR2, float3 c : COLOR3) : SV_Target0
{
return lerp(Blend(a, b), Average(a, b, c), 0.5);
}
return Main(color1, color2, color3);
Alt: struct Functions
{
float3 Blend(float3 a, float3 b)
{
return lerp(a, b, 0.5); // Blend 50% of each color
}
float3 Average(float3 a, float3 b, float3 c)
{
return (a + b + c) / 3.0; // Average of all three colors
}
float3 Main(float3 a : COLOR1, float3 b : COLOR2, float3 c : COLOR3) : SV_Target0
{
// Blend the result of Blend(a, b) and Average(a, b, c)
return lerp(Blend(a, b), Average(a, b, c), 0.5);
}
};
Functions f;
return f.Main(color1, color2, color3);
I wanted it and I did it... Stairs folding and dynamic. Stairs that have settings: static mesh, step height and depth, total height, spawn time... I love stairs, especially if they can move. Stairs are cool, there are always stairs in games #gamedev#UnrealEngine#indiedev#UE5
Founder/Owner https://metawewinstudios.com/
Game dev, web dev, animation, environmental/level design 🎮
First Nations, Treaty 6 Territory, Canada
Est. 1991
Amateur Human
Crohn's Disease
Here for a good time, not a long time!
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Мы публикуем основные тренды из России каждые 30 минут 🌱🌎 Получите доступ к версии в ленте https://bsky.app/profile/trendingrussia.bsky.social/lists/3l5l4mupntx22 Разработано @terraprotege.bsky.social terraprotege@gmail.com
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Devin, a 19-year-old heir of a wealthy family, has known the heights and privilege of Zaenithia. Perched at the peak of the City, it is immaculate, perfect; the cradle of the Blessed.
I’ve started working on my new VFx mock up. I need to polish it a little bit. So far quite happy with the results. I drew all the textures for this VFX. #VFX#gamedev#unrealengine
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Finally tried making a full body Control Rig from scratch to learn its quirks. Baked the Mixamo Pistol Idle onto the Control Rig in Sequencer so I could make my own firing animation
(They don't seem to have one for their pistol set for some reason?)
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trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
We are passionate about providing high-quality Voxel Game Assets for your game projects!
🎁Support me: http://patreon.com/MrMGames
🛒Stores : https://linktr.ee/mrmgames
Alt: Voxel Jungle Animals Pack - Animated Gorilla 3d model
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
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trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
Decided to add ability unlock progression so now I have to rework the level so that the starting jump can't get you everywhere right out of the gate. Feels like a better "game" but now means I just made more level design work for myself. #gamedev#unrealengine
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
Disclaimer: This account is not affiliated with Epic Games.
Creating Flowerbud: a flower shop 🌸 dating sim
👩🏻🏫 teacher ➡️ solo game dev 👾
🌿 I (really) love my plants/dog/cat/spouse
🧤 disabled & determined artist 🎨
🏋🏻♀️ powerlifter
🖊️ author
🧠 AuDHD
🦋 chronic (illness) but iconic
🏳️🌈 pan
🎮Dive into the amazing world of game dev and Unreal Engine creations! 🕹️ Whether it's jaw-dropping projects, insightful tips, or industry chatter, we've got you covered.
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trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
When using #UE5 Lumen lighting, it’s best to pair the Emissive Material along with physical lights beneath them, rather than relying solely on Emissive Material properties.
Using only emissive lighting can lead to artifacts and poor light visuals.
Continuing work on the tutorial, today I adapted it to the desktop version! I think I'll put it in the backlog for later to update the pictures for the tutorial in VR to a little more current ones