I finished all the features in my #raylib C++ Snake game. Just doing some refactoring and tidying up. It’s nice to reach the end of a project. It gives me the motivation to try something a little bigger. It’s important to cleanup after yourself though. It really helps cement your learning.
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Father of twins | Husband | Hobby full snack game developer from Germany 🇩🇪
Co-founder of @thegodotbarn.com
🔗 papapandagames.itch.io
🔗 https://pixelfed.social/PapaPandaGames
Fan-Art profilepic by
@casualgaragecoder.com
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
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trained as a playwright, now a game designer
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Check out my Steam Capsule Art bot // @steamcapsule.com
Gamedev form Queensland Australia
Fishing Echoes takes fishing to the next level with fierce fish battles and unforgettable boss encounters.
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