I've been working on an abstract rendering system for Pawprint, our game engine/framework.
It's inspired by Vulkan and WebGPU, and I plan to support Vulkan, D3D12, and Metal.
Cosmic Horror critic who specialises in video games.
Check my pinned for the latest review and my growing list.
https://www.reddit.com/r/Lovecraft/wiki/reviewsbyavatar-of-chaos/
Find me on Reddit
https://www.reddit.com/user/Avatar-of-Chaos/