
@teamvulpine.com (Team Vulpine)
I've been working on an abstract rendering system for Pawprint, our game engine/framework.
It's inspired by Vulkan and WebGPU, and I plan to support Vulkan, D3D12, and Metal.
#gameengine #gamedev #indie #dev #indiedev #c++ #vulkan #directx #d3d12 #metal #webgpu #wgpu
Posted at: 2025-03-24 00:48:21 UTC
No likes yet.
Alt: Code demonstration for what I have in Pawprint's rendering framework so far.