I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Japanese-American 🇯🇵🇺🇸 #voiceactor from Chicago | Kosaku in God of Rock | Film enthusiast | Coffee Connoisseur | Email: jtvoice9@gmail.com | Website: jtvoiceover.com
Going through and refining my earlier head sculpts, starting with the jaguar. I'll do a rough retopo of all of them first once refined, to figure out how many vertices the neck hole of the body should be. I'll do the wolf next. Very boopable.
NSFW account][ DMs open ][ 🔞 ]
The front page of Fornex 2215 October edition.
Lead actress of Quadbusters 4: cure for the genophage.
Lead actress of Hanar binds: "this one will learn subserviance".
trained as a playwright, now a game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
Alt: front view of a 3d digital sculpt of a jaguar head meant to be placed on a humanoid body. Has vivid green eyes.
Alt: Three quarter view of a 3d digital sculpt of a jaguar head meant to be placed on a humanoid body. Has vivid green eyes.
Alt: A closeup view of the jaguar sculpt, centered on the nose and mouth detail.
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
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So if you're a game dev who have worked on projects with others before, how did you find them in the first place? Is there a metaverse space where game devs meet up to network and socialise? 🌐 #gamedev#idea ... #vr?
Working on a remake of my first game, Tails - a VR Snake-like with a flying dragon - for Quest 2+ and PCVR. Optimized by merging 1000s of tail meshes into 1 SkinnedMeshRenderer via Unity Mesh API. FPS jumped from ~25 to 72 #VRDev#GameDev#Unity#IndieGames#MetaQuest#IndieDev
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We make games and we share great projects.
You can wishlist Neo Habits on steam now 😈👇
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
Realtime Optimised 3d Models for use in Game Dev, Film, Virtual Production, Extended Reality, Art
https://studiolab.dev
https://fab.com/sellers/Studio-Lab
https://blendermarket.com/creators/studio-lab
https://assetstore.unity.com/publishers/21351
Ominous sky vortex shader: now with spinning!
It's running at 12 fps because I had to software rasterize it (new GPU and the Linux drivers are still shaky), given the circumstances that's actually good performance! 😅 #gamedev#vr