It's been a long time since I uploaded a video of how the Govo demo is going. As you can see, we have made a lot of progress, there are still many things to polish (especially the sfx) but it is taking shape!
Another biome of the demo, with a parkour area. This time controlling the character with the gamepad (that's why you can't see the crosshair). #gamedev#indiedev#gms2#Pixelart
trained as a playwright, now a game designer
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