trained as a playwright, now a game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
professional game dev (fr fr)
twitter: https://x.com/thelaggedguy
New grounds: https://thelaggedguy.newgrounds.com
Itch: https://the-lagged-guy.itch.io
Spent months learning enough code to create a simple turn-based JRPG battle system. Then spent months discovering why my first draft was impossible to manage. Then spent months learning more. Then months remaking what I had with better architecture. Improbably, I'm having fun! #GodotEngine#gamedev
Hobbyist Game Dev working on some things and stuff atm. Making Jams. Also a Game Boy Camera Photographer (He/Him)
Tags: #gamedev #vgm #gameboycamera
https://soundcloud.com/fluffybuffjams
The secondary weapon is now done too!! Wind bullets will of course deal more damage than the wrench. Ghouloons are still, well, balloons!! I'll be adjusting how much WHP (ammo) this has soon.
trained as a playwright, now a game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
Few things one might want to know me:
1) Brazilian
2) Autistic
3) Makes pixel art (very ocasionally, like VERY, VERY, VERY, VERY OCASIONALLY...)
4) Have extremely weird interests
5) Aromantic
Hope this helps :)
Solo game dev.
Making fast paced action game. It will be a free fan game based on the "Henchman story" visual novel. Influenced by Mirror's Edge, Hi Fi Rush and many other action games.
Godot, Blender, Trenchbroom are my friends.
I ate Elon's brain and soul a while back but didn't anticipate the resulting husk ghoul would destroy the universe. Tasted nasty.
Cartoonist/horror artist.
28 ๐ซ๐ท | she/they | I.T Lady | Aspiring 3D Enviro Artist | Hobby artist | pan poly | Minors DNI ๐ |
Pfp by @_MJSTY_ | ๐ณ๏ธโโง๏ธ๐22/10/24 |
https://linktr.ee/hukilyan
trained as a playwright, now a game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
Realtime Optimised 3d Models for use in Game Dev, Film, Virtual Production, Extended Reality, Art
https://studiolab.dev
https://fab.com/sellers/Studio-Lab
https://blendermarket.com/creators/studio-lab
https://assetstore.unity.com/publishers/21351
Eternal Skies is a moddable singleplayer TCG RPG. It is inspired by GBA/GBC TCGs, Skies of Arcadia, and Slavic mythology There are also a variety of difficulty options and a card creator.
https://store.steampowered.com/app/3133320/Eternal_Skies_TCG/
AI Cities now build districts and other constructibles...
(units is TODO)
Pretty proud of the system, it's really solid and future proof for when I start adding more complex districts. #Gamedev#GodotEngine
She/Her ๐ณ๏ธโ๐ | West Indian ๐ฏ๐ฒ๐ง๐ง | YYZ ๐จ๐ฆ
Aerospace Engineer by Day ๐
3D Generalist & GameDev by Night ๐ฎ
My personal site & gamedev blog is over at yintero.dev.
he/him Indie game dev, video game lover, dad mostly, runner sometimes.
Check out my first game Sunset Arena on Steam.
https://store.steampowered.com/app/3050200/Sunset_Arena/
Hi, I'm Arsalan, or Aeri
https://aeriavelocity.dev/
23 y/o ยท he/she/they ยท enby ยท bi ยท ๐ฌ๐ง ยท โค๏ธ @proximatic.bsky.social โค๏ธ ยท Fedora user since Q3 2024 ยท Rust fanboy ยท DRM's biggest(?) hater ยท I make software, games, silly doodles and other things
hey, indie game dev here! working on a turn based rpg called Panic Attack! that's ultimately about getting the gang together for one last adventure... inside someone's mind. Also expect random stuff at times. #rpg, #indiedev, #indiegame, #PanicAttackRpg
We make games and we share great projects.
You can wishlist Neo Habits on steam now ๐๐
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
Iโm a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and Iโll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
โญ Read indiegames interviews on our blog https://indiegames.wtf
๐พDiscord: http://discord.gg/ZQp6kQC3jY
๐คX (Twitter): https://x.com/indiegameswtf
๐น๏ธSteam Curator: https://shorturl.at/UHtSb
We make games and we share great projects.
You can wishlist Neo Habits on steam now ๐๐
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
โข Full Stack Developer
โข Hobby Game Dev
โข Love Cooking
I'm very passionate about video games, not only playing but also making them. I'm currently working on a monster collection, turn based roguelike.
However, while I was thinking about what kinds of puzzles would make sense for the game, I was designing this test level to experiment with puzzle mechanics, and I added in a this crystal switch ๐ #GodotEngine#IndieGames#IndieGameDev#GameDev
Game dev mom.
Makes Godot tutorials and is working on a cute little Zelda-like called Hekla the Witch.
Dreaming of one day doing game dev full-time.
Youtube: http://youtube.com/makertech
Patreon: https://www.patreon.com/MakerTech
As of #Godot 4.5-Dev1 you can now create chunk-based colliders for your TileMaps and TileSets. This new tutorial video displays you all the new things you need to know!
I recently made a lot of tiny tweaks and just wanted to share a video of taking a stroll through town. I finally added a shadow for Niki, people have been telling me to for a while haha. I also added some more ambient sounds! #gamedev#indiedev#indiegame#GodotEngine#roguelike
Sardinian/corsican solo dev/graphic designer.
NO AI/NFT/CRYPTO.
Lover of pixel art/low poly 3D.
Love everything retro (C64, MSX, Amiga, MS-DOS, etc.).
Love emulation and CRTs.
Creating Flowerbud: a flower shop ๐ธ dating sim
๐ฉ๐ปโ๐ซ teacher โก๏ธ solo game dev ๐พ
๐ฟ I (really) love my plants/dog/cat/spouse
๐งค disabled & determined artist ๐จ
๐๐ปโโ๏ธ powerlifter
๐๏ธ author
๐ง AuDHD
๐ฆ chronic (illness) but iconic
๐ณ๏ธโ๐ pan
Alt: A battle scene in a novum city, multiple units present.
Hello Everyone, it's @fightwither.bsky.social and this is the first look at our Inventory System. It's still very early in development so don't mind the placeholder sprites and lack of a style.
We've also been remaking the AI, so stay tuned for when that's shown off.
I postponed the update once again. I want this update to be really impactful, in terms of quality and polish. So, I solved a lot of problems, which have been present and only half solved for years, added a ton of qol and more.
Yeah, this makes a HUGE difference. Don't worry, I'm still fine tuning the slowdown--I have it exaggerated right now because Ghouloons still can't fight back.
trained as a playwright, now a game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
(WIP) I lied about not showing more combat, I just really wanted to show you what I came up with concerning hitstop--its intensity is based off how far you are in the combo, always resulting in a crunchy pause between combo hit 4 and 5 (the wind up! ๐๐๐)