
@gearheadrpg.com (Joseph Hewitt)
Don't threaten me with a good time. Dialogue in GearHead Caramel is procedurally generated based on the situation, your past history with the NPC, and the NPC's personality traits. #ghrpg #GameDev #Mecha store.steampowered.com/app/1565090/...
Posted at: 2025-03-27 10:20:31 UTC
Alt: A screenshot from GearHead Caramel. Enemy test pilot Niso tells the player "I'm going to spank you!"