
@ivanmunoz.bsky.social (Ivan Munoz)
Worked on some toon shader and post processing outline in unity URP.
The outline can be activated by object layer.
The lines are drawn using the vertex colors of the object, for full control where the lines are drawn.
#gamedev #IndieGame #solodev #unity3d #toonshading
Posted at: 2025-03-27 12:51:28 UTC
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Alt: Toon shading with post processing outline