I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
#gamedev update: So my goal of having something visually represented on screen may have been a bit too ambitious, since I spent a good chunk of just today getting PART of animal worship to work lol But here, we have veneration of animal species! #godotengine#indiedev
trained as a playwright, game designer
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trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
#gamedev tiny update! Ignore the lack of capitalization (I'll fix that) but seems like it was actually really straightforward to set up generation of individual animals being worshiped. Behold, we have Tehgo, Leviathan of Childbirth! An interesting pairing of animal and domain lol #godot#indiedev
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
Making a multiplayer game and noticing your raycasts as a client aren't hitting moving targets?
I made a small lag compensation repo just for this. #godot#gamedev
Testing some "squishy" cursor for our Point N Click 👆
Petit test de curseur "mou" pour notre Point N Click 👆
🖌️@grossegerbille.bsky.social #indiedev#indiegame#gamedev#godot#godotengine
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Meta tiles allow you to encode backend data simply by painting. For example, this patch of "wood floor" meta tiles represents the area of this saloon that characters can navigate during gameplay. #godotengine#gamedev#indiegame
I made a longer post on Ko-fi about refactoring my … old inventory code
Unfortunately, there’s very little in the way of cool screenshots to show for this one, this mostly appears as way more flexible and performant backend stuff.
trained as a playwright, game designer
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While experimenting with colour correction, I accidentally created a cool effect. It shifts around the trees as you move, which is pretty awesome, but it's not what I intended.
Realtime Optimised 3d Models for use in Game Dev, Film, Virtual Production, Extended Reality, Art
https://studiolab.dev
https://fab.com/sellers/Studio-Lab
https://blendermarket.com/creators/studio-lab
https://assetstore.unity.com/publishers/21351
The account for the alt/symphonic metal band "The Lucidia Project".
For fans of Katatonia, Evanescence, Within Temptation, Paradise Lost, Placebo, Insomnium,Tori Amos and Tool
https://open.spotify.com/artist/2ANdVSBR6qf0qxzXv9BTkR?si=M_7ZYkazSHKlDvh3
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
I don't wanna give too much away about the other Aspects you can get when you try out the #Cartomantic demo, buuuuuuut... I did make this animation for inspecting your Aspects today, and I'm pleased with how smooth it feels. ✨
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
- more work on the pixel-graphite editor: post processing rewrite, upside-down voxels, saving to files. second scene was made by @girlfield.bsky.social!
Мы публикуем основные тренды из России каждые 30 минут 🌱🌎 Получите доступ к версии в ленте https://bsky.app/profile/trendingrussia.bsky.social/lists/3l5l4mupntx22 Разработано @terraprotege.bsky.social terraprotege@gmail.com
Okay time dilation works now. things slow down the closer they get and time outside will appear faster the closer you are to the black hole.
Will add more things to make the time dilation more understandable as an spectator. #godotengine#space#gaming#gamedev
No one could remember or pronounce 'Rosokomio' so it's time for a rebrand.
Say hello to 'Super Komio Island'!
Naming things is hard 😁 #gamedev#indiedev#indiegame#GodotEngine
Мы публикуем основные тренды из России каждые 30 минут 🌱🌎 Получите доступ к версии в ленте https://bsky.app/profile/trendingrussia.bsky.social/lists/3l5l4mupntx22 Разработано @terraprotege.bsky.social terraprotege@gmail.com
Desarrollador de fangames de Pokémon en base decompilada. Profile pic: @denpixelart.bsky.social
Web: https://excmojack.wordpress.com/
Tags: #gamedev #romhack #pokemon #fangame #hackrom #pokemonromhack
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
I made a Video about the changes that needed to be done to archive a minecraft like inventory after following the Tutorial "Godot 4 RPG Inventory from Scratch" from @devloglogan.bsky.social
(www.youtube.com/watch?v=V79Y...)
The Source Code is available on Github (Link in Bio)
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
Alt: This image shows a Godot Meetup event in Tokyo. A presenter stands in front of a large screen displaying a slide about the event, which describes the Godot Japan User Community and its goal of bringing together Godot users. The slide features the Godot logo and a screenshot of a game. The audience, seated at tables, listens attentively. Some attendees have their laptops open, and drinks are placed on the tables. The setting is a modern, well-lit indoor space with wooden paneling and pendant lights. Several people's faces are covered with emoji stickers, expressing excitement and happiness.
Alt: This image shows a printed sign announcing a Godot Meetup event in Tokyo, organized by the Godot Japan User Community. The sign is clipped to a metal stand in an indoor space with modern lighting, wooden tables, and chairs.
PixelArtist, Illustrator, Half Animator, and Attempted 3D Modeler („• ֊ •„)✨
Sigueme y te doy una galleta 🗿🍪
[ESP/ENG]
Portfolio: https://fori.io/laiart16
I make dumb things on the internet
(he/him)
Find my games here: https://dragon1freak.itch.io/
Other stuff: https://linktr.ee/dragon1freak
#godotengine #gamedev #solodev
We make games and we share great projects.
You can wishlist Neo Habits on steam now 😈👇
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
It's alive! Or better yet - don't use @export in a singleton. Even better, think a thousand times whether you really need a singleton😺 #godot#gamedev#devlog#indiegame#firecat
trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
My automated Tileset setup for side views (platform games) is up and running. You just choose the pixel size of your tiles and how many tiles you need and it will create Empties and a Camera to setup and render your lovely tiles.
Follow up from this morning's price bug. I figured out how to replicate it and somewhat see why it only happened on my Steam Deck and not my PC. Part of the issue came from the use of Enums with dynamically typed variables not casting the same on Linux vs Windows?
🧵 #gamedev#godot
It's Thursday, so I have a new video (of old dev highlights)! Here I discover the collision polygon, which is great for quickly adding collision in my 2.5D plaformer, Fist of the Forgotten. Also some concept art and sound chaos, as usual.
trained as a playwright, game designer
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Check out my Steam Capsule Art bot // @steamcapsule.com
This week I have been adding lots of fun weapon abilities you can learn in Toward Dawn! From Meteors to Moonlight Slash to turning back the Silver Wheel, there is a lot to strategise! 🐺⚔️
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Been working on more rooms for the mines and this little platform trap. Ultimately there will be an enemy operating it to drop stuff on the player, but they shouldn't have all the fun! So for now the player gets to be the designated pulley operator 😁 #Godot#indiedev#gamedev#roguelike#pixelart
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Physics on all of the tiles in a TileMapLayer has been killing the performance. So, I've added a system that only 'activates' the physics on the outer tiles as you destroy them. Now I the headroom for more physics!
Some #GameDev update things:
1. Generating veneration of living mortals seems pretty easy; the process is near identical to generating gods. Of course, I'm doing all these generations with more controlled parameters, so I'm eager to try this with the training wheels off. #godotengine#indiedev
trained as a playwright, game designer
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Check out my Steam Capsule Art bot // @steamcapsule.com
I do not see dropped projects as wasted time since I normally develop code or experience I can use in other projects. Here I reused the noclip code from dropped FPS game. #GodotEngine#GameDev
Now we've got the veneration of entire families; either due to true supernatural powers, tradition of veneration, ancestry to a divine being, or maybe a family that just got lucky, we can generate a revered bloodline. Kinda want more synonyms for "family" though lol #gamedev#indiedev#godotengine
Ever needed some handy tools in Godot to add normals or make your texture seamless? We too! So we created a TextureTools plugin for our internal workflow, and we are now opening it up for everyone to use.
Yeah, that Kay! That one who was once a physicist and helped make some video games. Aye, the space one. The one who does wonky paintings sometimes.
https://linktr.ee/drkayross
She/it ΘΔ🐺🏳️⚧️
Legalise Awoo
Game Dev of Endless RPG. Love Proc Gen, Turn-Based and RPGs.
▶️ Wishlist Now! https://store.steampowered.com/app/2586000
☕ Buy Me a Coffee: https://buymeacoffee.com/kezarus
🌎 My website: https://kezarus.dev/
Alright, objects of worship are now generated without me hand-holding. As you can see here, we have a trio of ancestor spirits, as well as a dualism between two forces; Ae and Xae. Really lucked out with the names there lol #GodotEngine#GameDev#IndieDev
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
QA de jogos e diletante.
Aracaju/SE
Tiro umas foto em preto e branco de vez em quando.
🌐 https://matheusfreire.neocities.org/
📸 https://www.instagram.com/freire.tt/
Avatar: @paullyk.bsky.social
Cover: Washington Rayk
Joguinhos brasileiros, gostoso demais
Jornalista e Editor, apresento o podcast sobre jogos independentes brasileiros Controles Voadores
🎮 https://linktr.ee/controlesvoadores
✉️ controlesvoadores@gmail.com
Music🎧,Art🎨,Nature
80's, rock, soul, folk, pops, etc.🎼
Singing 60〜00's hits on YouTube🎙️🖤
They're soulful🔥& gospel-like covers!
If you like it, please subscribe🥰👉 https://youtu.be/qcORb-Dolls?si=ngIwneOMTY7oNPfK
▶︎Instagram: @Knoka_Xhark
trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
We make games and we share great projects.
You can wishlist Neo Habits on steam now 😈👇
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
A small game dev with big ideas
#indiegamedev #solodev #irredeamable #blood&flames #thelegallydistinct
Play my latest game right now for free on Gamejolt:
https://gamejolt.com/games/irredeamable/879931
Or itch:
https://blackblooms.itch.io/irredeamable
A small game dev with big ideas
#indiegamedev #solodev #irredeamable #blood&flames #thelegallydistinct
Play my latest game right now for free on Gamejolt:
https://gamejolt.com/games/irredeamable/879931
Or itch:
https://blackblooms.itch.io/irredeamable
Working professionally as a Full Stack Engineer with a deep passion for gamedev.
“Dude, suckin’ at something is the first step to being sorta good at something.” ― Jake the Dog
Collaborate, learn, game - Come join the fun - https://jamcraft.io/
Working professionally as a Full Stack Engineer with a deep passion for gamedev.
“Dude, suckin’ at something is the first step to being sorta good at something.” ― Jake the Dog
Collaborate, learn, game - Come join the fun - https://jamcraft.io/
Creating games and sharing knowledge of games development, shaders and pixel art.
I use my own game engine written in C++, OpenGL and SDL.
https://agatedragon.blog/
Man, boids with obstacles is HARD!😩
Here's approach to follow one leader. I have no problems with enemies being stuck by the wall infinitely, but they keep tunneling!
Any good materials on this topic that you could share? 🙏
Hopefully finishing up some core functionality today so we can move on to making/adding models, animations, and all the other cool visual stuff. #gamedev#godot twitch.tv/hypnotik_games
trained as a playwright, game designer
steamcapsule.com
gamedevtools.pro
gamedesignchecklist.com
Check out my Steam Capsule Art bot // @steamcapsule.com
So the last time I touched #GodotEngine, I crashed out then fixed my issue the next morning. HOPEFULLY nothing breaks this time and I can continue working? Otherwise I can just do some level design? Either way, the #gamedev journey continues at 8PM EST! See you soon! www.youtube.com/live/RuTqDuy...
We are passionate about providing high-quality Voxel Game Assets for your game projects!
🎁Support me: http://patreon.com/MrMGames
🛒Stores : https://linktr.ee/mrmgames
Alt: Voxel Jungle Animals Pack - Animated Jaguar 3d model
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
More shaders ! I added a smooth wave animation to make shores a bit more interesting and add movement to this static planet. Also added noise to slightly move ocean water, making the sun's reflection also more interesting ! #GodotEngine#GameDev
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
⭐ Read indiegames interviews on our blog https://indiegames.wtf
👾Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
Psst, #Boston - wanna check out my horrible sausages? Looks like @dunderbeckgame.com will be showing at #GodotCon this May!
The quick pitch: Grind magical creatures into sausages in this frantic inventory management auto-battler, set in the mystical land of Cincinnati, Ohio.
Alright last #gamedev post for today: Started working on alignment between objects of worship; checking if divine beings are allies, enemies, lovers, parents, subservient, all that stuff. Currently have some parameters to check to increase ally odds #indiedev#godotengine