Don't threaten me with a good time. Dialogue in GearHead Caramel is procedurally generated based on the situation, your past history with the NPC, and the NPC's personality traits. #ghrpg#GameDev#Mechastore.steampowered.com/app/1565090/...
Posting Astronomy Picture of the Day from today and other days with the corresponding official explanation from NASA and also reposting astronomy content. If you like pets, check out my brother @catdogsky.bsky.social
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
Chicago artist/gamedev. Horror games, art games, and RPGs in no particular order. Overly fond of skeletons holding swords. Chicago Indie organizer.
Currently developing Wallflower: https://store.steampowered.com/app/3266290/Wallflower
We make games and we share great projects.
You can wishlist Neo Habits on steam now 😈👇
Demo available now.
https://store.steampowered.com/app/3053520/Neo_HaBits/
Alt: The Ocean Highway at sunset. The last rays of sun gleam off the left side of your mech as you stand guard of the territory. The enemy faction plans to strike at dark.