
Let me take you through a tour of my prototype level, where I try out new ideas and test/tune mechanics in Cosmic Jam. I left a bail in, because I think the bails are fun. Also, I'm testing out a new stamina meter. #IndieGames #GameDev #MonoGame
On this day: 1142 posts, 75 reposts, 1494 total likes.
Let me take you through a tour of my prototype level, where I try out new ideas and test/tune mechanics in Cosmic Jam. I left a bail in, because I think the bails are fun. Also, I'm testing out a new stamina meter. #IndieGames #GameDev #MonoGame
In this #devlog I show the progress I've made in the game, getting the nasty math bit out of the way and also working with JSON data to allow me to create the buildings more dynamically. youtu.be/E8hcF1G7gRA #gamedev, #monogame, #learntocode
ok voxels are live, 16x16 size the same as the player. Now they have aiming recticals instead of using mouse so 2 players could play on one keyboard split screen style. voxels are way easier so good call! @monogame.net #gamedev #monogame
more animation testing; this started as a flip book in real life; then I transferred it onto a single page with a light-table; then ran it through a code-process; then booted it up in #monogame scripted with #fadebasic. Its not the best, but I'm practicing! #indiedev #gamedev #2danimation #handdrawn