Posts from 2025-03-27 with #sequencer

On this day: 1142 posts, 75 reposts, 1494 total likes.

Quite specific this one, but I wanted to share in case anyone was banging their head on a wall on this one.

In UE4, I added a feature to abort a Sequencer cutscene with SequencePlayer->GoToEndAndStop(). This, and only this, messed up the FOV after.

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#gamedev #UE4 #Sequencer #FOV #bug

Posted at: 2025-03-27 14:02:20 UTC