I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
We talk about indiegames and gamedev.
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🕹️Steam Curator: https://shorturl.at/UHtSb
This shader function rotates UVs while scaling them to always keep the 0-1 range visible. No more cropped or lost UV space. Perfect for procedural textures, triplanar mapping, or any effect where UV consistency matters! #gamedev#VFX#realtimeVFX#UnrealEngine#UnrealEngine5