it’s a misconception that studio heads/CEOs get that they want. for instance we are shipping our game without pet poop. i really wanted that but i guess this is what post launch content is for... #gamedev#producerlife
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!